‘Empowerment’ is a virtues-based online/offline exploration and adventure exploit, founded on the assumed innate good in all individuals, which aims to build community and resolve ‘real life’ issues through nurturing cooperation, collaboration, respectful and honest communication and the adoption of ‘new paradigms of thought’.
<p>Using the mediums of real world interactions and participation in an interactive ‘online’ adventure (which includes third party applications such as social media), participants are encouraged to establish a powerful, safe, international network of individuals from all genders, ages and socio/economic backgrounds whose collaboration and cooperation facilitates alternative remedies to existing ‘issues’.
Participants of ‘Empowerment’ become ‘noticed’ and are ‘voted up’ or ‘rise up’ in the game through their ability to ‘be nice’ and work well with others involved in the various exploits within the adventure.
The adventure is integrated with applications such as Linkedin which enable players ‘successes and qualities to be exhibited to the ‘non-playing’ world and thus enhance that player’s ‘real life’ social, economic opportunities. ‘Empowerment’ shows the benefits in behaving in particular ways (virtues-ethics) in order to bring about harmonious relationships which result in creative benefits for all.